![]() I've read online that the x86-64 branch was meant to solve that and it is why I'm testing it. It has worked fine for the past year until recently I alt tabbed out for a while and now when I alt tab into gmod the game is stuck in a weird 15 fps state where very few things. It is that difference in loading that made me try the native port again, although the Lua Panic Not Enough Memory error still pop up once the map finish loading. I have been stuck all day trying to fix my gmod, I play a lot of swamp cinema and it requires chromium to watch videos and other stuff. ![]() Just so you know, Gmod works perfectly under Proton, although with a much slower loading speed. I would like to know what can be done in this situation to try debug this problem and find a solution. ![]() Also i found some commands that stopped working after switching to the chro. The warning box did not appear and the game seemed to load just fine, until it simply closed with no warning box saying what could have went wrong. Autoexec.cfg not working on chromium branch Issue 3879 Facepunch/garrysmod-issues GitHub Details So, the autoexec.cfg file does not execute all the commands or does not even work in the chromium branch of Garry's Mod. Having said that, Steam Linux Runtime does provide the libraries the game needs in the correct version. The explanation given was that it would seem the library is not the version the game expects. It was the one of an openSUSE user who couldn't open the game because the game couldn't load a specific library. I recently came across a problem that just happened to be the same of another issue.
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